Game
Shadows
9 years ago

Patch Notes - 8/17/2017


Hello everyone! There’s only a week left before Shadows is formally released, and that makes this the last patch before it goes live. Thank you to everyone who helped to make this possible; the videos, the Reddit posts, and the emailed feedback have all contributed to making Shadows a better game. This patch features a few changes that had been planned for a while but never fully implemented. Also, the downloadable file for the game has now been changed to be a full-fledged installer instead of ZIP! Now, without further ado, here are the patch notes:

Bug Fixes

  • Fixed a bug where text wouldn’t always fade out for memories.

  • Fixed a bug where completing the game would generate a black fadeout instead of a white one.

  • Fixed a bug where menu options weren’t centered.

  • Fixed a bug where “Press E” wouldn’t fade out for obelisks.

Feature Changes

  • Changed default sound levels to 80 for music and 25 for sound effects.

  • Made the boulder dragging sound effect louder.

  • Added a firefly collection sound effect.

  • Secret walls will now fade out when passing through the entrance.

  • A couple of new boulders have been added to the Far East Tunnels and a couple of smaller pathways.

  • The opening cutscene has been updated and will play as a video in-game.



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