Game
ASTROVOID
11 years ago

Patch Notes for 1/30/14


Small update, working on effects, mostly:

  • Redid the muzzle flash, still not entirely happy with it though

  • Added a nicer death effect. Instead of disapearing, gore with fly out and the players helmet will bounce around the screen. The game also goes into slow motion, and the helmet will kill anything it hits.

  • Protip: pick up the laser power up and kill yourself; it’s rave-tastic and I’ll probably take it out soon, so try it before I come to my senses.

Might have some more updates tonight, and again, feedback is appreciated!



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Microsoft Windows XP Unprofessional (windows logo prototype)

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

New Teasers!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!