Game
FNaF World: Fixed (Mod)

1 month ago

Patch notes


  • General

    • Patched a peculiar bug where the screen would briefly flash when switching frames.

  • Overworld

    • More layering fixes have been made;

    • After finishing a dialogue with the Glitched Fredbear, the computer noise would still persist in the Overworld. This has been fixed (bug found by @DrKoriacz );

    • Patched a bug where the buttons that open the path to Security would reset after switching frames (bug found by @osirismoon );

    • Now the enemy attack display and party's attacks description don't overlap;

    • The tokens counter is now closer to the "hold TAB" text (suggestion by @DrKoriacz );

    • The game now can be saved in the glitched world, fixing some of @osirismoon bug reports.

  • Foxy.exe

    • Removed some leftover debug code.

  • Options

    • Removed a minor leftover effect from the options menu;

    • Added a description for options;

    • For better visibility, some elements have been changed;

    • Added a 'perspective' toggle;

    • Added a legacy mode (inspired by @DrKoriacz suggestions);

    • Fixed settings resetting back to default (bug reported by @osirismoon ).



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FNaF World: Fixed 1.5.0 is now out! Mobile port is here!

Teaser for 1.5.2

After many suggestions to return back this effect for the Android port, here it is.

+ with a visual improvement :)

Here's a sneak peek of a mechanic for 1.5.0 that I personally really liked to code, after so many suggestions to tweak the fullscreen mode.

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1.6 Patch notes

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A huge shoutouts for the playtesters who made the mobile port of FNaF World: Fixed possible.

@DrKoriacz @Wonskaaaaaaaaa @SebyPressure @firemanSK

The port is coming out today.