Game
HexaLife

1 year ago

Patch v0.8.6


​Time for another patch. From now on I'll try to release one about every two weeks. Here's the changelog:

  • Removed temperature system, it never worked as intended, and doesn't play a major role for the gameplay of the game.

  • Armor is back, works just like before.

  • Tools now break foliage faster.

  • New dungeon entrance, which is easier to find.

  • Tile and chunk calculation is now exact, this fixes entities, builds and resources not despawning when their chunk is unloaded due to unprecise math.

  • Added some more graphical options (resolution selection, render scale for TSR).

  • Settings should be applied in a more reliable way.

  • Various enemy improvements, including spawing in dungeons.

That's it for now, next update will probably bring oceans in order to finish the world generation.​



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