Hey, back again with another hotfix. This one fixes alot of issues, and adds a cool new range weapon.
Changelog:
Added bomb, does large area attack, even destroyes nearby foliage.
Added sulfur, gunpowder.
Improvements to the player's mesh.
Added suit top skin.
Fixes:
Builds are now correctly saved (circle & costs).
Build cost is now shown again.
Sheeps have got their collisions back.
Fixed modded biomes not spawning.
Improved biome & terrain generation.
Dungeon generation has been greatly improved, optimization is still coming.
Getting out of water isn't a pain anymore.
Dungeons are now always saved.
Items in pockets are now saved again.
Volume settings improvements.
Drop pods are now less rare.
Tweaked energy consumption.
Auto saves are now triggered every 5mins (instead of 1min30).
Fall damage has been tweaked.
Health regeneration has been tweaked.
Warning: Any existing mods have been reset, you can go into the folder and move your biomes (.dat) to the new directory.
That's all for now, if you find any issues, please report them in game, or on our discord. The update should now be stable!
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