Game
One Night at Bud's: Revitalized (Retconned)
7 years ago

Patch V1.0.1


So I finally found some time to get that patch out, and it does end up making Epilogue’s instructions better. I also fixed a couple things I saw go wrong during Bud’s stream. That should be all of the problems with the game fixed, until more somehow arise. Take care, once again, enjoy this game. I’m really happy a lot of you guys liked this game.



0 comments

Loading...

Next up

I've released a demo showcasing a bunch of proposed changes for the updated version of the game; namely a complete overhaul of the heating mechanic. There's also a Google Form for after you play the demo build, to give feedback.

Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.

Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)

Horde Revitalized is out, forgor to link here lmfao: https://gamejolt.com/games/PROJECT-REVITALIZED/347280

Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:

The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...

Another teaser... For all of you who missed Bud’s stream last night, (also happy birthday to him), here’s that teaser that I sent him. Have fun speculating on how the game will work. ;)

PROJECT REVITALIZED TEASER 2

A new screenshot has been added...

Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)