Game
One Night at Bud's: Revitalized (Retconned)
7 years ago

Patch V1.0.1


So I finally found some time to get that patch out, and it does end up making Epilogue’s instructions better. I also fixed a couple things I saw go wrong during Bud’s stream. That should be all of the problems with the game fixed, until more somehow arise. Take care, once again, enjoy this game. I’m really happy a lot of you guys liked this game.



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Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.

Here's another one of the tip pages, to show that I'm not ded lmao:

...ONE...

New Screenshots There are some new screenshots for all of you to enjoy.

A new screenshot has been added...

Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :

Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:

Release Candidate 1 of the new update has been publicly released. Merry late Christmas, I decided to release what I have at the moment for people to play, and there's a questionnaire link below to suggest changes.

Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)

Horde Revitalized is out, forgor to link here lmfao: https://gamejolt.com/games/PROJECT-REVITALIZED/347280