So I finally found some time to get that patch out, and it does end up making Epilogue’s instructions better. I also fixed a couple things I saw go wrong during Bud’s stream. That should be all of the problems with the game fixed, until more somehow arise. Take care, once again, enjoy this game. I’m really happy a lot of you guys liked this game.
Next up
Horde Revitalized is out, forgor to link here lmfao: https://gamejolt.com/games/PROJECT-REVITALIZED/347280
F2
PROJECT REVITALIZED TEASER 2
Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:
New Screenshots There are some new screenshots for all of you to enjoy.
Release Candidate 1 of the new update has been publicly released. Merry late Christmas, I decided to release what I have at the moment for people to play, and there's a questionnaire link below to suggest changes.
Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.
The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...
I've released a demo showcasing a bunch of proposed changes for the updated version of the game; namely a complete overhaul of the heating mechanic. There's also a Google Form for after you play the demo build, to give feedback.
...ONE...
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