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The Horde: Revitalized
3 months ago

Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)




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Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:

Some preview screenshots of how the hints system will LIKELY look in game. There's also a setting to disable the hints entirely, but they'll be enabled on a fresh save. (Or if the save-data Difficulty parameter is 0, which is the same as a fresh save.)

Here's another one of the tip pages, to show that I'm not ded lmao:

Lefty Pixel Art - Step by Step!

Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)

NOW PLAYING: Rabbitman!

Lefunni Chompling Memes (I made these in 30 minutes, from random effects in Paint Net)

Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.

Rebuilt Minds - "Intro" cutscene (in-game footage)

The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...