Game
Agonizing Minds
9 months ago

Patch v1.02


  • The game now checks if you're dealing with someone else (Potentially preventing the other animatronics from moving until the one you're dealing with leaves.)

  • The time no longer stays at 2 AM after dying from Hunter (after Rabbitcage's minigame)

  • The honking sfx's volume has been lowered to 50%



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a 2-night demo has been released!

brf

mr. boombastic

felt a bit burned out working on this project over some dumb stupid shit 🥴

(update)

To all of you kiddos looking for the Kinemortophobia Port, this is the top of the line high quality gameplay you would get if it were to be ported (which is not happening,so please stop asking)

FULL VERSION OUT NOW.

also, a little offensive reminder: don't beg for other shit like this please

Don't you worry guys, we here at the Mechanical Purgatory Dev Team are making sure every mechanic is unique and fits into the gameplay loop well with each other