Weeeeeeeeeeeeee more fixes and additions.
I'm pretty tired so I'll keep this one brief. It's got enough additions and changes to finally count as a v1.3.2 so we roll with it. Here them changes:
Added a "frequency adjust" option for those who may have sensitive hearing and wish to play the game. This specifically tunes the frequency of Lolbit and OMC's sound effects.
If Perfect Mode has already been unlocked after the first time, pressing P will now automatically switch Hyper Mode to Perfect Mode. Pressing P again also switch's Perfect Mode back to Hyper Mode!
Potentially fixed a rare bug where Perfect Funtime Freddy will not play his laugh sound cue when doing his run attack. I have yet to experience this myself but hopefully I have taken care of the issue here.
Fixed a bug where restarting the night from the game over screen will reset the night immediately on load, displaying the time and power stat.
Fixed a bug where Perfect Electrobab could not be shocked when buffering the controlled shock on opening the camera.
Perfect Withered Bonnie's fade out on leaving the room after his attack is now consistent with True Perfect Mode (it's been sped up).
Fixed a bug in Perfect Mode where oxygen would drain faster than normal in certain circumstances (Yenndo ffs).
In Perfect Mode, Yenndo being in the room now stalls Withered Bonnie from starting his attack to prevent an unfair scenario where Yenndo would spawn right before a Withered Bonnie attack, making it hard to see Yenndo.
Feels good to actually have time to do this kinda thing. Hopefully the last patch for a while so I can focus on FNAF 2 SCN again.
Also worth mentioning a huge milestone was accomplished by @mirk8lik3 very recently: PERFECT CACOPHONY on x4.0 MULT (a.k.a. Oblivion)!
I can't put into words just how unbelievably insane this is to achieve, specially on a mode that I purposefully tried to make impossible and it ended up being a happy accident to even be possible at all! I am admittedly considering reverting the debug cap back to x2.0 potentially in the future, but for right now I'll just leave it be til further notice.
...And yes PB will be harder than this. Think of this final mode as a fine tuning of Oblivion, but with some fun new twists to make it by far the most unique mode of the game yet. :)
Okay, don't wanna spoil too many surprises so I'll leave it there. Thanks you all for playing and helping with suggestions and fixes so far! There are sure to be more patches to come in the future!
okay i'm going bed byeee
-Ceres.













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