I got a different version of Clickteam Fusion and now the effects are giving trouble. Until I figure out a way to fix things I’m going back to FNAS: HE.
Next up
Unintended hiatus (also new character approaches)
Updated menu! I had thought about making the game in Gamemaker instead of Clickteam, but I decided against it after trying event coding. So, I went back to Clickteam and pulled this together (with some help from a tutorial for one part)
Stay Vigilant
So, it's become official now! Five Nights at Steve's Remastered (the Recoded version) is on Itch.io!
2026.
Somehow, Five Nights at Steve's made it into the AI suggestions for my YouTube channel.
Devlog 1.
That rainy night
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