Game
FNaF World: QoL Mod
9 months ago

PC v1.12 and Android v1.01


Changes in both releases:

  • the lasers for the Boss Drain bytes now properly appear during boss fights, specifically only being an issue if you were using duplicate bytes

  • fixed Mangle's secondary attack always being Poppers even if you changed it

  • disabling the "flashhit" option also removes the lightning background in Animdude's battle

  • characters are slightly easier to find if there's 5 or less to still encounter

  • fixed the stump barrier into Choppy's Woods being completely transparent

  • A Nuzlocke Mode toggle if you choose the "CUSTOM" difficulty in file select. Your save slot being red instead of purple signifies that it's a Nuzlocke run.

  • The text in Character Select that screams at you if you don't have 8 characters selected, now won't say you need 8 characters if you're in Limited Party—saying you just need one character to continue.

  • An ability to toggle the Fan/Pearl in the Byte menu if you have them unlocked

Android 1.01

  • You can now exit the clock ending without having to close the game

  • a Quit button now appears on the title screen after a few seconds

  • In Freddy in Space, Freddy will now always jump at full height instead of the height being based on how long you hold the jump button. I cannot fix the bug where you can't jump while you're walking, because multitouch is not supported. Sucks, but it iz what it iz

PC 1.12

  • You can now press Escape to leave an ending at any time (returns to the main menu instead of closing the game), or click your mouse after the cutscene is over.

  • Pressing Escape in an Update 2 minigame now sends you to Halloween Land.



1 comment

Loading...

Next up

Dang, what a way to start a new game launch, huh? Crying Child has LEFT THE GAME This is something that only happened when I built the game, and I cannot be asked to fix it right now since it's a 3hr+ upload time. Report any other oddities you find ig

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Got some fun collectibles in our game, Path of Kami!

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.