Hi, everyone!
Since the last update I've been feeling out how one of the unwritten decision points on Sayori's Alter storyline is supposed to go. It's been tough but necessary, I think, to plot out how this choice will play out given what happens when you don't pick this choice (which until this point you had to, because there was no other choice available short of quitting the game ^^;).
The result is a little new script for a few scenes and some tentative outlining that leads us to an intriguing cliffhanger that I'll have to puzzle out the ending to later. To see the new writing, start Sayori's storylines, choose the alternate personality route and keep Sayori in her altered state until an option to change her back appears while she's in class.
There's also been a little sprite work done, which for now mostly only shows up in the latter parts of Hiroko's Gullible storyline and some of Sayori's Alter route. The new art, which includes some new facial expressions for Kyou, Hiroko and Nozomi, will begin to show up in other routes going forward.
And finally there is, of course, some brand new art to show off~ We have a couple new CGs for the later parts of Hiroko's Gullible storyline, and as a bonus I added a neat little CG to the Redemption story which serves as a good introduction to its star character. Do check it out~
So yes, that brings us to the end of another month's development. Going into the new year I'll be working some more on this new Sayori story, and hopefully the first CGs for the thing. See you then!
What's New
WRITING: Additional script and outline for the third Sayori Alter storyline path
ART: Added a new CG set for the day 7 Hiroko Gullible storyline scene
ART: Added a new CG for the ending of Hiroko's Gullible storyline
ART: Added a CG to an early scene in the Redemption storyline
ART: Several additions to Kyou's, Nozomi's and Hiroko's sprites
Word count is now around 375,000
LOCALIZATION: Various edits and corrections to the existing Spanish script
Minor typo corrections
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