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#Unity2D Tilemap Sheet importer issues hit different at the end of a long day of debugging. The problem was fixed days ago, but I just wanted to share the photo from our developer Discord posted that night. πŸ˜‚

Oh, the daily woes of #gamedev.

Can't believe I drew this PokΓ©mon fangame map on graph paper in high school instead of paying attention in class... And now, over a decade later, it's the region for my indie game with actual players running around on their own adventures!

Route Quartz is by far the laggiest map in the Unity editor. Some chunks of it refuse to load for a minute. Which is weird, because it's not even close to our biggest and busiest maps!

We're decorating scenes around the map with little dioramas like this. A gang of sleeping Frufang can be found in this cozy corner of Dank Cave. (probably resting after some wild party)

2015 Overworld Dreams:

This is the PowerPoint slide I made to hype myself up when dreaming about turning my prototype into a fully explorable world.

Looking back, I can confirm, the game has all those biomes in a playable state right now.

It's Officially ON!! πŸ”₯ #BattleGemPonies Welcomes in the Year of the Fire Horse!πŸ”₯🐎πŸ”₯

There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be.

Which color for the background border looks best?

#monstertamer #gamedev #pixelart #feedback

There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be.

Which color for the background border looks best?

#monstertamer #gamedev #pixelart #feedback

Never gonna stop punching the air about missing this opportunity by choosing to launch on mobile first. 🫠 (Development's running a year behind schedule and the self-inflicted suffering is nonstop.)

Hope my game's trio lives up to the standards being set today. πŸ”₯πŸ’§πŸŒΏ #BattleGemPonies