Next up
"Phase" basic attacks explodes on impact giving her splash damage and launching her opponents. She can fire two at a time from hers hands and requires a minor cooldown.
"Twin Blast" Digital Snipe allows him to snipe enemies through walls that does more damage over distance. With a successful Digital Sight he can easily target enemies from anywhere on the map.
"Phase" has the ability to fly and shoot down her opponents from the skies. Giving her complete distance to her enemies.
"Twin Blast" Ability Digital Sight allows him to see opponents through walls. Giving him an advantage over his opponents. VR players can control it by looking at where you want to land it while non-vr players controls it with mouse.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Another house i made long time ago.
Have a good Boi
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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