2 years ago

Phobia: The Awakening was finished being developed on June 28th, 2021, and would later be released to the public on August 27th the same year!


The Awakening has been around for almost two years now! Time is going by fast!

I don’t have any major plans for the 28th, but hopefully I’ll have some pretty exciting things to share on its release anniversary in August, though it might not be in the scale as last year’s (where I first revealed Long Hours and stuff like that).

Also, I just wanna thank you all and say that I seriously appreciate your support and also your patience! I’m honestly surprised that I’m still working on Long Hours and I wish development could be faster than it has been lately, but I can assure you that I’ve been cooking up some pretty awesome things and I really hope it continues to go as good as it is!

I’m not joking when I say Long Hours is my most ambitious project yet!



5 comments

Loading...

Next up

You'd think they'd at least have signs that say, "Beware of falling bugs", but they don't.

new current mood unlocked.

I feel a lot better about things right now so yaaayyyyyyyyy let’s go we’re so back ig lol

Trying out the latest Minecraft snapshot today and I have to admit, this is probably going to be my favorite little drop for the game yet. Really loving the small things being added in that make the game feel livelier!

The new cow variants are awesome!

Showman's: The Awakening | Gameplay Teaser

Checking out the lastest Minecraft snapshot and now the fireflies buzz when they are out at night!!!

I'm still hoping for crickets in all the biomes at night (and ambience in most places too), but these are great too!

I NEED MORE SOUNDS MOJANG MORE.

Me when the when the me when the the

I think I'm starting to finally understand UV unwrapping better! This is really good news since my methods of texturing my models were often very messy lol.

. . .

“Knock, Knock.”

this sums up how I’ve been feeling the past two days or so now.