2 years ago

Phobia: The Awakening was finished being developed on June 28th, 2021, and would later be released to the public on August 27th the same year!


The Awakening has been around for almost two years now! Time is going by fast!

I don’t have any major plans for the 28th, but hopefully I’ll have some pretty exciting things to share on its release anniversary in August, though it might not be in the scale as last year’s (where I first revealed Long Hours and stuff like that).

Also, I just wanna thank you all and say that I seriously appreciate your support and also your patience! I’m honestly surprised that I’m still working on Long Hours and I wish development could be faster than it has been lately, but I can assure you that I’ve been cooking up some pretty awesome things and I really hope it continues to go as good as it is!

I’m not joking when I say Long Hours is my most ambitious project yet!



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went outside today.

I am progressing with my knowledge of UE4.

This is a very good thing.

Finally. A complete animation for a single character.

It had so many keyframes I had to make it into a video so you can see them all lmao.

I got inspired by phobia long hours and drew the wiggles robots as glamrock robots, I hope you guys like these designs

"You've Got Murray in Me."

Vocals and voices by me myself.

"You've Got a Friend in Me" piano song from a Disney piano collection album. I obviously did not make it as I do not contain that kind of talent.

Me when the when the me when the the

lose...

Getting only a little closer to finishing one character's animation!!!

can you see why this is taking so long?

“Knock, Knock.”

Devlog for SHOWMAN'S: The Awakening!