Game
Backrooms: Escape From Reality

3 years ago

PhotoMosh is sooo cool, now I can make cool stuff like this




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Frutiger Aero

An Illusion Inside Reality

Unrelated to development, but I'm running this game on OperaGX. Works well for web games, especially with how less optimised V1 is compared to V2.

Devruary Day 8: What Engine Are You Using In Your Current Game?

TurboWarp and Unity!

TurboWarp is being used to develop my most anticipated game, (B) Escape From Reality.

While I'm using Unity for a university project in the works!

#Devruary!

the backrooms in 2026

"Torment is nothing but the illusion of a bright light in a transience place like this."

(EFR, V2.0)

If you guys loved V1 of this game, V2 will be 100x better!

V2 will be so much better, trust me chat.

Game is probably around 98% done. Pretty much just testing and bug fixing left.

See you guys on the 23rd!

Alpha Footage - Gameplay Subjected To Change

This is what my brain thinks when someone says "dreamcore".