With that said, I went ahead and whipped together some completely original cam positions in the same way that I did Ben for the prequel's recreation. Obviously ensuring that its in a similar style to how InsanePinkiePie would have done so a decade ago
Next up
Pretty much all of the gameplay mechanics are now done.
What's left to implement is:
- Ai
- The three nights, as the second game only had a maximum of three
- Night timer
- Ben's music box
Ai is coming along rather nicely.
Reaching the Goal #SaveJim
Update 3: The Placeholder Method
FleshBound | Gameplay
Small little progress update: camera scrolling, flashlight mechanic, along with some gui elements
Some renders I made a while ago.
Goodnight!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?














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