Hello fellow gamers and developers. This bit of news is to inform you that I am directing my focus back towards The Infinite Dead and primarily investing time in it’s graphical overhaul. Although the game was originally designed with a high definition resolution in mind, it has become more practical to impliment an older style in order to expand on the quality of the gameplay. Fans of the tech-noir style of games like Flashback or Another World will see similarity in the graphic design of this game as it evolves. The gameplay intentions, although expanded, will include the original arcade and infinite modes along with a story mode. Arcade mode will be a favorite for any speedrunners out there and infinite mode is designed for those horde/survival enthusiasts. I will upload the latest alpha as soon as I feel it is “playable” in the new setup.
Next up
Chiaki Nanami!
Path of Kami: The Evolution of the Lore
Another house i made long time ago.
Just a Pico sprite
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
brung back my old oc plus a new one
...they don`t have names yet tho
Cash Banooca
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
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