Ok I’ve uploaded a (hopefully) playable build of the game! Woot! Note that the UI still needs a bit of fine tuning, and the game balance is desperately out of whack, the game seems to go from super easy to impossible fairly quick, but that’s what I’ll be working on today. I wanted to get this uploaded to start testing the system and getting some feedback on the game, so please comment even if it’s negative, I need your input to polish the game properly. After the jam is over I’m definitely going to be tinkering around with this game for a bit, I really like it and am excited that it went from nothing to concept to creation so very quickly. It’s my first game jam, and I’m having the time of my life. If any of you are also in the jam good luck! I’ll be posting more later so follow the game to keep up with it’s progress. Thanks for reading!
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
"Our work is never over" they said.
The whole squad is here!
Interested? Follow me!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










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