Ok I’ve uploaded a (hopefully) playable build of the game! Woot! Note that the UI still needs a bit of fine tuning, and the game balance is desperately out of whack, the game seems to go from super easy to impossible fairly quick, but that’s what I’ll be working on today. I wanted to get this uploaded to start testing the system and getting some feedback on the game, so please comment even if it’s negative, I need your input to polish the game properly. After the jam is over I’m definitely going to be tinkering around with this game for a bit, I really like it and am excited that it went from nothing to concept to creation so very quickly. It’s my first game jam, and I’m having the time of my life. If any of you are also in the jam good luck! I’ll be posting more later so follow the game to keep up with it’s progress. Thanks for reading!
Next up
So
i may or may not make an full art of some person or i may just leave this like that-
Shadow The Hedgehog X pixel art
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
it happens
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
ooh yes..
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg










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