Ok I’ve uploaded a (hopefully) playable build of the game! Woot! Note that the UI still needs a bit of fine tuning, and the game balance is desperately out of whack, the game seems to go from super easy to impossible fairly quick, but that’s what I’ll be working on today. I wanted to get this uploaded to start testing the system and getting some feedback on the game, so please comment even if it’s negative, I need your input to polish the game properly. After the jam is over I’m definitely going to be tinkering around with this game for a bit, I really like it and am excited that it went from nothing to concept to creation so very quickly. It’s my first game jam, and I’m having the time of my life. If any of you are also in the jam good luck! I’ll be posting more later so follow the game to keep up with it’s progress. Thanks for reading!
Next up
We are under attack!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Terraria
Levels' maps.
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Path of Kami, running around the shrine area
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.
Daldos Gameplay
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this










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