Game
Istrolid
10 years ago

Playtest Sep 13: Continuous Collision Detection & Bug fixes!


Play tests happen every Sunday at 24:00 UTC at http://www.istrolid.com/

Continuous Collision Detection
For this play test I have implemented Continuous Collision Detection so that fast moving missiles will no longer pass through small or fast moving ships. This has been an ongoing problem that now has been fixed. Thanks RyMarq!

Line Move
Better line move that shows the positions of units were they will be instead of old circles that would confused people. Hopefully people will discover line move for formation drawing on their own.

Missile Trails
I have also added trails to the torpedoes and missiles. This will make them easier to see. I hope it will not be a huge performance issue. Work on particles FX will be ongoing.

Player Made AIs
Thank you for every one who submitted their AI’s to be included in game the list of AI has been really growing. Thank you for every one who has contributed!

Chat Bugs
Chat scrolling issues where worked on. Much better now, but I am sure there would be some issues, but no more of that “can’t scroll up” and must wait for a little bit.

Play test count down
Also I have added a little play test counter in the top right of the chat screen.

Happy play testing. As always 24:00 UTC on Sunday www.istrolid.com. I hope to see you there!



0 comments

Loading...

Next up

We are under attack!

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

Just a Pico sprite

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Update 2.627

New challenges & new effects!

ooh yes..