Game
Gravity Oddity
9 years ago

Playtests footage


I demoed Guilt Battle Arena at several events few weeks ago.
I captured players’ reactions on camera and here is a glimpse of how Guilt Battle Arena’s match can be intense and involving.
As a game developer, watching players having so much fun is the best reward :)

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That was a close one... Better watch for those homing bullets! Come help us on Discord and try out our latest build => https://discord.gg/DUSMMkf

The shield can be pretty efficient against enemies' shotguns. Now... Gimme that loot!

Gimme all that loot!

Better watch for those homing bullets... Can't... lose... them...

Please let me in! I wanna see your spaceship... Join us on Discord https://discord.gg/DUSMMkf to try the current build of the game and share ideas

Now we need to find a way to limit the shooting madness! Join us on Discord here https://discord.gg/DUSMMkf and have an impact on the game we are making

Jumping is a good way to avoid enemies' bullets!

Can't ... avoid ... all the bullets ...

I have been working on Gravity Oddity for over 2 years and I am starting production.

Since gravity is gone, you can walk and teleport on any surface and use your jetpack for move in zero-G.

What do you think?

Taking cover and then flanking seemed to be the best option!