Greetings, and welcome back to another devlog.
My apolagies for the lack of updates, i ended up turning a 2 week break into almost a 4 week break (this devlog was writen a full week in advance), but this was mostly to avoid a possible burnout on my end.
Due to this, the past few weeks have had little to no progress on game creation, but instead it has had a lot of play testing.
While things did slow down due to me getting sick the week this devlog releases, i have had a quick recovery however, and will start working more on these projects starting the following week.
I do apologise to the lack of updates or work, it was trully just to prevent me for ending up feeling burnout and dropping the project.
I do still thank you for reading this week's devlog, and i'll catch you on the flipside!
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