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Five Nights at F***boy's: Plushtrap's Misadventure

1 year ago

Plushtrap's Misadventure Devlog - 10


Greetings, and welcome back to another devlog.

Wow, double digits. I don't know why, but that's feels insane to me.

And it's such a shame that we have reached such a milestone, yet i don't really have big news to share. This week was more focused on game testing, to make sure things worked correctly, which they have!

But thats really all i did this week, which for the 10th devlog kinda feels like i didn't do enough for the occasion. But at the same time this is a necessary step in making a videos game and making it well.

Either way, todays devlog ends there. A short one this time around, but at the same time, not much new work has been done on the game to make a long devlog.

Also mentioning it here: won't be a devlog for next week. I'm not taking a break, but i will be focusing more on finishing the halloween video to be able to release it on halloween. Then i'll be taking a break for the rest of the week. Thank you for understanding.

Still, i do thank you for reading this week's devlog, and i'll catch you on the flipside!



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Plushtrap's Misadventure Devlog - 2

Daily Baby Steps #2: I figured for today's Baby Steps update, I'd show how the Show Stage and the Backstage areas look in both the game and their 3D counterpart. Both versions are still undergoing changes almost daily!

Props from HW/2

ACT 1 IS DONE LES GOOOOOOOOOOOOOOOOOOOOO