Polished Charting a little bit
Fixed True Difficulty crashing
I am really sorry the charting was rushed, i didnt have time, now, as i have exams, i'm not gonna rechart it (for now), however, i felt like i needed to atleast polish it.
Next up
We are under attack!
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Why walk when you can jump?
Showing off player 2 😎
What do you think?
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Super Sonic Pixel art.










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