Next up
I updated the character select screen again!
I ditched the blurred overlay background for a stylish color-changing gradient, and added a spotlight to justify the players' shadows.
I also combined player & difficulty onto 1 screen for efficiency.
Scenic subterranean lake ambiance.
It seems so peaceful... for now.
Oodles of options!
Accessibility aids aplenty!
I added some more settings lately to toggle distorted graphics, fine-tune the audio mixing, and other stuff. Hopefully this should make the game accessible to more kinds of players.
Sure has been a while since I posted something new, huh? Well, that's because I've been working on something big (that, and bugfixing).
Here's a little preview of that something!
Presented without comment.
IT'S HAPPENING.
The sequel to Ignition, Carnage in Space: Crucible, is releasing (in Early Access) on GameJolt and Steam on 6/9/23!
https://store.steampowered.com/app/1938110/Carnage_in_Space_Cruc…
In case you missed it - SEQUEL BETA TESTING!
Carnage in Space: Crucible is coming Soon*!
If you'd like to try it early and help me perfect it, read below to join the beta test and score a free copy!
Some new background elements in Chapter 4 (N). The sky's a little less barren now that there are more floating rocks off in the background.
These also use 3D depth for accurate scaling, parallax scrolling, and distance fog.
More underwater friends :)
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