poly-world 1.02 update
i’ve finally update poly-world, sorry it take to long
update:
http://1.add ambient occlusion
http://2.eye adaptaion
http://3.bloom effect
http://4.colour grading
http://5.vignette effect
http://6.depth of field effect
http://7.antialiasing
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
I was bored, so... ManutKat.
"Our work is never over" they said.
The whole squad is here!
Interested? Follow me!
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
An infected room from the second part of Cybel ! Are you up for some cleansing?










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