Game
Debteh
9 years ago

POLYG ON, PIXEL OFF, MY NEW PROJECT BUKKAKU


POLYG ON, PIXEL OFF, MY NEW PROJECT Bukkaku

http://gamejolt.com/games/bukkaku/55802

Graphical style of the new project is in greater extend purely in vector lines and skewed hexa-lines. Therefore it will contain mainly various crystalline, triangular and sharp edges but also rounded shapes.

Designing in curves allows great many ideas for elaboration. Its actually very close to folding origami, which folding principles is one of main concepts of complexity and beauty. The game will be based on polygon art (flat for now), unlike my first pixel art projects.

Project will contain many “pale” colors, specific for flat design from which is based web design of the project connected with game map and avatars.

These are the elements i am trying to join to this colossal project and create rules for the global game impression.

more on blog.rzestudio.cz

Visit official blog for news from new project…

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Therefore we will be happy if you support us by giving us Like, sharing or subscribe our channels. Enter a join the Bukkaku community.

visit official webside http://www.bukkaku.net

Follow RZE: http://www.rzestudio.cz
Like Bukkaku on Facebook: https://www.facebook.com/Bukkaku
Follow @playbukkaku on Twitter: https://twitter.com/playbukkaku
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Thanks :http://bukkaku.rzestudio.cz/
Enter a join the Bukkaku community.



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The Gameplay of Bukkaku

Finally, it's time for some new information about my ever-changing game project with the "interesting" name of Bukkaku. I finally decided to go 3D low poly in a way that makes a lot of sense to this concept from the start.

“Apparently, theyre trying to emphasize both the cute and terrifying in this character, as they look adorable but are actually deadly – the game also has decapitations with blood spurting everywhere."

I bring you some gameplay footage of the game with pictures. The screenshots are of the more varied parts of the game map in a more elaborate isometric "origami" dimension with Japanese "kawaii" colouring and Mexican style.

Bukkaku created by Lukas Reznicek. Experimental horror survival with elements of science fiction and RPG. A story between life and death in a stylized game origami world.

Experimental horror survival with elements of science fiction and RPG. A story between life and death in a stylized game origami world. Bukkaku created by Lukas Reznicek in the game engine Unity.

The name „Bukkaku“ has many translations. It kind of makes sense if you think about it. If you are wondering why it sounds similar to bukkake, it's because it comms from the same root word.

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The Gameplay of Bukkaku

Experimental horror survival with elements of science fiction and RPG. A story between life and death in a stylized game origami world. Bukkaku created by Lukas Reznicek in the game engine Unity.

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