Game
Utopian Worlds
11 years ago

Porting to LibGDX


I’m currently in the process of porting over the complete Utopian Worlds game to LibGDX. As it’s more up to date and has some stuff I need.

**The following builds have partial LibGDX support:

**Build 6 and higher

These builds will not have all the support Slick2D had. (I might not have the Plugin API back, because it will be rewritten a little bit)

I’m planning to have LibGDX implemented in:

Build 8 and higher

In other news

**
*Plugins Will* break in the LibGDX builds. As the whole Rendering/Tile Texture system has been redone.

  • *

As always, Dev builds are avaible here: http://repository-noahp78.forge.cloudbees.com/snapshot/Survive/Survive/
And on our Jenkins https://noahp78.ci.cloudbees.com/job/Utopian%20Worlds/



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