Some time ago there was no news of this project because zone 2 had too many complications, if I continue with the development I would use the base of the video game "Multiverse Ultra Chaos" obviously keeping the style of The Trevor's Hell, but this has many advantages over when it comes to programming the behavior of creatures and interaction with the world, even in a multiplayer environment. This project is not abandoned, it is only paused for the moment due to the complications that occurred at the time of the development of the zones that continued the story.
Next up
The Trevor's Hell 1.0.0 released for Windows 64 bits! -Zone 1 v2 added
Working in zone 2...
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Strange Umbrella
Microsoft Windows XP Unprofessional (windows logo prototype)
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE










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