Some time ago there was no news of this project because zone 2 had too many complications, if I continue with the development I would use the base of the video game "Multiverse Ultra Chaos" obviously keeping the style of The Trevor's Hell, but this has many advantages over when it comes to programming the behavior of creatures and interaction with the world, even in a multiplayer environment. This project is not abandoned, it is only paused for the moment due to the complications that occurred at the time of the development of the zones that continued the story.
Next up
The Trevor's Hell 1.0.0 released for Windows 64 bits! -Zone 1 v2 added
Working in zone 2...
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Shadow The Hedgehog X pixel art
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!










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