Some time ago there was no news of this project because zone 2 had too many complications, if I continue with the development I would use the base of the video game "Multiverse Ultra Chaos" obviously keeping the style of The Trevor's Hell, but this has many advantages over when it comes to programming the behavior of creatures and interaction with the world, even in a multiplayer environment. This project is not abandoned, it is only paused for the moment due to the complications that occurred at the time of the development of the zones that continued the story.
Next up
The Trevor's Hell 1.0.0 released for Windows 64 bits! -Zone 1 v2 added
Working in zone 2...
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
So
i may or may not make an full art of some person or i may just leave this like that-
Werehog transformation process. #sonicunleashed
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Made my first ever animation.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart










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