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I've made Wrack & Ransack for Solo Development Jam 10. That game is spinoff of this game, in which you play as the invader instead.
Here are some shots from the game:
Get Wrack & Ransack here : https://darkbloodbane.itch.io/wrack
Minetroid is completed and released!!
To celebrate the release, here are some shots which shows 2 enemies to make mines feel lively!. And of course there's a boss, somewhere in the mines ;).
A new batch of screenshots is ready for Thursday's Harpies Update. Here's a little sneak peek at the new Manufactory building.
Minetroid is complete but I want to implement couple ideas which didn't make it into the game before.
The first 2 shots show ascending and descending levels while the last one shows new switchable traps.
It looks like it wants something.
My game for Solo Dev Jam 5 has been shaping up nicely with levels, enemies and abilities.
Here are more early shots from the game:
These shots show levels with new kind of trap, with new enemies (one that switch from ceiling and ground and static shooter) and with demoted boss.
Yep, the boss is demoted from last boss and has been replaced with new one.
Who do you like more?
- OLD or New
My game for Solo Dev Jam 5 has been shaping up nicely with levels, enemies and abilities.
Here are more early shots from the game:











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