Game
Outertale (Project Spacetime)
2 years ago

Power's out! So I cant do much progress xor now but I got plenty done last night. All beds in the game have better sleep cutscenes now and someones helping me code from the phone :grin:

Literally sittin at 37 percent rn




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can you believe it guys

aaaaand the week of trees kicks off with one unfinished tree! may have underestimated how hard it is to draw one of these things, had to spend a lot of the day learning proper techniques. this will probably be more like the 2 weeks of trees xD

Well, I've decided. I need an artist to help me out here.

The concept is right here - the game needs these completed to release the first demo! If you think you can do it, reply to this post.

There will be 12 tree variants, 6 common and 6 unique.

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!

If modding the game sounds interesting to you, then apply with the form below!

https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…

If you have any more questions, ask them in the comments.

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

just kidding heres the real 2000 follower special

(he made it even better)

To whomever it may concerneth