4 years ago

Pre-Alpha version in development




0 comments

Loading...

Next up

SpaceTrouble Update:

[Menu Update]

The menu has been visually updated and the ability to change graphics settings and mouse sensitivity has been added

[Save Update]

Now the game does not reset the progress and game settings when exiting the game

#indiedev

Hi guys, can you please play my game, a shooter game, it's still in pre-alpha, but I'll keep making it better, please write the flaws and bugs that you found in the game and what you would like to see more in it, thank you in advance.

#Unity #Unity3d

The Remake of The Obsessive Shadow is STEAM DECK VERIFIED! It's coming pretty soon to Steam as a free update, and it'll be optimized to run well on deck!

https://store.steampowered.com/app/2074360/The_Obsessive_Shadow/

AAAAAAA! The spider is coming along!!! I'm actually quite proud of the way this turned out! I'm planning to take a break for a bit but I am ALSO gonna add some more idle movements to the spider and then apply some drop shadows and it'll look a ton better.

#UnderwaterDiving 1.0.9 BUILD 22

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20260211

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Fan art for Foolish I'm feeling kinda better so I drew this

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Why walk when you can jump?

Shuiro Haname. #Commission

Commission for @ShuHaname