Game
34DOOM - La 34ème DOOMension
5 years ago

Prealpha 6 is out !


Changelog:

  • The 4/5 of the game is ready and the first 24 levels are ready and accessible!

  • Added the Mystical Heads bonuses (good luck to find the 3 of them!)

  • Several glitches corrected for single and multiplayer

  • Added visible Check Point in levels

  • Typing "secrets" in the console give hints on where the secrets are (except the mystical heads secrets which are not required for a 100% completion in levels)

  • Some other more stuff



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It's been a while I haven't worked on it because of my RL school/job... But I had to add this because this meme goes pretty well with the pirate level!

The current map under making. And yet you don't have the sound... And yeah, you can kill it. Unless the monsters does it for you? :p

Just made a stats screen to replace automap. It will display more infos in the future I guess... ^^

Introducing some of the implemented powers. The hand with the eye lets the player go back to the nexus without waking up.

This is a lil bit of a spoil, but here's a lil easter egg that will be hidden in a future deathmatch map. SonAmy fans, this is for you! :p

The first DLC of 34DOOM is in strong progress !! Expect it for before the end of this year !

New effect on the work: the guitar effect! For now it just plays rock music but it might be used to unlock new paths in the future...

The player sprite has been redesigned to look a bit more gender-neutral and less like a specific kid with a red cap... I tried to make it possible to change their pajama's colors but, while it actually works, colors don't translate in transformations.

Progressive/dubstep gun has been massively updated!

Just to show something else than just pics this time, here's a showcase of all the effects made so far.