Game
34DOOM - La 34ème DOOMension
4 years ago

Prealpha 6 is out !


Changelog:

  • The 4/5 of the game is ready and the first 24 levels are ready and accessible!

  • Added the Mystical Heads bonuses (good luck to find the 3 of them!)

  • Several glitches corrected for single and multiplayer

  • Added visible Check Point in levels

  • Typing "secrets" in the console give hints on where the secrets are (except the mystical heads secrets which are not required for a 100% completion in levels)

  • Some other more stuff



0 comments

Loading...

Next up

The current map under making. And yet you don't have the sound... And yeah, you can kill it. Unless the monsters does it for you? :p

The Golden Pokeball can now spawn a new random entity! And you better not get this one in critical moments. Because not only it does nothing, but it also stays in the level forever!

Progressive/dubstep gun has been massively updated!

A new map completed, based on the flat of my childhood which comes very often in my own dreams.

Two new effects, the scooter (to move faster) and the zombie (to move slower and drip blood). Also, all the collected effects will appear as trophies in the real world.

A new effect, the twintails. Purely aesthetical. And some new maps too. Also composed lots of soundtracks that you can already hear here.

Aren't they cute? They're part of a quest to accomplish in the Maniac Mansion level in order to get the second power of your player char! :p

This is a lil bit of a spoil, but here's a lil easter egg that will be hidden in a future deathmatch map. SonAmy fans, this is for you! :p

New effect on the work: the guitar effect! For now it just plays rock music but it might be used to unlock new paths in the future...

Introducing some of the implemented powers. The hand with the eye lets the player go back to the nexus without waking up.