
Next up
New effect on the work: the guitar effect! For now it just plays rock music but it might be used to unlock new paths in the future...
So GZDoom 4.5.0 got released and it made a mess on the game's code, especially in the audio. This got me so paranoid, i think i'll have to recheck everything. On top of that, i need more ideas & motivations for the game's levels. btw here's a new thing!
Just made a stats screen to replace automap. It will display more infos in the future I guess... ^^
Just to show something else than just pics this time, here's a showcase of all the effects made so far.
Introducing some of the implemented powers. The hand with the eye lets the player go back to the nexus without waking up.
Two new effects, the scooter (to move faster) and the zombie (to move slower and drip blood). Also, all the collected effects will appear as trophies in the real world.
A new map completed, based on the flat of my childhood which comes very often in my own dreams.
Progressive/dubstep gun has been massively updated!
Aren't they cute? They're part of a quest to accomplish in the Maniac Mansion level in order to get the second power of your player char! :p
It's been a while I haven't worked on it because of my RL school/job... But I had to add this because this meme goes pretty well with the pirate level!











0 comments