presenting Pinqpy!, Ana! and... Monster!
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presentando a Pinqpy!, Ana! y... ¡Monster!
Next up
(Esp)
Vale, la animación está a punto de entrar en producción, así que no habrá más publicaciones al respecto hasta que esté terminada. Os dejo con una captura de pantalla de cómo quedará y espero veros el día del lanzamiento :)
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(Eng)
Okay, the
(Eng)
Happy spooky month! Please ignore the text on the image; I've been really busy lately and accidentally wrote “Happy Halloween” instead of “Happy Spooky Month.”
I can't be very active, but that doesn't mean I'm going to skip this holiday. I hope you
(Eng)
And here it is. I know you're all waiting for the big surprise, but you'll have to wait a little longer. Until then, here's a drawing that I made of the Super Smash Bros Ultimate banner. Before you say anything, I know it's not the final banner. I
vroom vrooom~🚗💜
(Eng)
and as promised, the game is ready and will be released right now. Sorry for the delay. finally, I managed to solve the problem by myself since the support team didn't even respond to me. The game is still a demo with a couple of levels, but I hope
Happy 10th Anniversary FNaS 4!
#FiveNightsAtSonics4 #FNaS4 #Horror #Fanart #ArtWork #Art #DigitalArt
(Eng)
New update for Shadow me. This time, items and everything related to them have been added, including chests on the maps, a store, and now enemies also drop items. For the next update, we will work on coins, and once that is done, we can start
https://www.youtube.com/watch?v=3KuVSVLFtmA&t=7s
(Eng)
Hello everyone, this time I made a short video for the Shadow Me update. It brings quite a few changes, such as interactions with objects on the map, coin fixes, a new item in the store, updated icons for attacks and main
It's ok
(Esp)
No soy el monstruo aquí.
Algunas pruebas en las que he estado trabajando recientemente
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I'm not the monster here.
Some tests I have been working on recently











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