
Previz for a tactical mech game I was concepting where the mechs possessed their own intelligence and would not allow you to destroy populated buildings, etc, so the pilot would have to eject and safely evacuate buildings before unleashing super weapons.
Next up
An old boss concept of an overgrown beholder enemy, meant to be multi staged and encountered throughout the game. I planned on making the final death a bit more egregious but looking back I still like it.
WIP of a map location for something I'm slowly working on. Inspired by Legend of Mana, I picture these popping up with some squash and stretch on each piece within, leaves bursting and what have you.
I mostly work on pixel art these days but I used to do a lot of 3d. This was from 2008 (I feel ancient), based on concept art that Eric Rasmussen drew.
A jolt icon from my game, Turbo Town
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Shadow The Hedgehog X pixel art
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
The whole squad is here!
Interested? Follow me!
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
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