Game
Printed Mars
11 years ago

Printed Mars Version 1.01 Big Font + Unity 5 Update


So I spent a week reworking all the terminals in the game and put a BIG FONT! Since everyone was asking for it. Now its much easier to read.

Then I spent another week while upgrading to Unity 5 and fixing tons of stuff related to it. Btw, I figured out that some shaders didn’t work on some windows machines - now they should. There were a lot of changes in code. So, please if anyone will experience any bugs - write about them in comments.

Moreover, I added the scroll in inventory. If you have too many things - now you can scroll to see more of them.

5d0c21ba3b5f7.gif

Also, the alternative ending respawn was added. You don’t have to start from the begining now after alternative ending.

5d0c21c1ab81a.gif


0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.