Been a while since I posted the last update so I figure it was time for another one. I have been making gradual progress on the game and are almost ready to start working on World 3. Been a little hard throughout the year to find the time to work on the project but recently my Allu (my artist) and I have come up with some great ideas for the game and it has me excited to make progress again. Next time I update the project with a new playable version will probably be when we are about halfway done with the game. For now though, I recorded a video of the sand cube boss fight prototype if you want to check it out. See you all in the next dev log however long away that will be.

Next up
A new year, time for more game dev!
Update 0.17.1! New boss! In this update there is a prototype for the 6th world boss: The Guardian!
Progress: Redesign of the main menu complete!
A year later...
Update 0.16.0! World 5 is done! In the update I have completed making all levels in world 5 and a complete version of the world 5 boss: The Ice Cube!
We are under attack!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











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