Game
Creatures of Nowhere



3 years ago

Progress! :D


Making some good progress in learning how to use Unreal!

Been watchin some tutorials,
fuckin around,
and I made this cool lookin dark flame shader from scratch!
(the dark flames are a really important part of Creatures of Nowhere)

I feel like I'm getting the hang of the material editor now,
but there are many other editors I must learn!

Unreal 5 is quite incredible.
There are SO MANY THINGS IN THIS DAMN ENGINE and it's so easy to get overwhelmed lol

but
I'm making progress nonetheless :)

Now I'm beginning to learn how the fuck blueprints work (the things that actually make the video game a video game)
and
it's complicated
and makes my brain melty
just like everything else :/
but I'm feelin excited about learning more!

plus!
I'm working on some more character models on the side :D
so look forward to seeing those!



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A Creature Reborn

Father's home.

Howdy! I'm still alive! and so is this game!

Here's some concept sketches to show that I haven't completely forgotten about Creatures of Nowhere! (sorry for the sideways pics) it's still a long ways away, but this game is still one of my main priorities alongside Purple Cube's and Gutseeker :D

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

Showing off player 2 ๐Ÿ˜Ž

What do you think?

Call it 'wrong turn'!๐Ÿšซ The feeling of running into a house with only one exit๐Ÿšช, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

not the greatest house, but it's a house! :D