Making some good progress in learning how to use Unreal!
Been watchin some tutorials,
fuckin around,
and I made this cool lookin dark flame shader from scratch!
(the dark flames are a really important part of Creatures of Nowhere)
I feel like I'm getting the hang of the material editor now,
but there are many other editors I must learn!
Unreal 5 is quite incredible.
There are SO MANY THINGS IN THIS DAMN ENGINE and it's so easy to get overwhelmed lol
but
I'm making progress nonetheless :)
Now I'm beginning to learn how the fuck blueprints work (the things that actually make the video game a video game)
and
it's complicated
and makes my brain melty
just like everything else :/
but I'm feelin excited about learning more!
plus!
I'm working on some more character models on the side :D
so look forward to seeing those!
Next up
A Creature Reborn
Here's some concept sketches to show that I haven't completely forgotten about Creatures of Nowhere! (sorry for the sideways pics) it's still a long ways away, but this game is still one of my main priorities alongside Purple Cube's and Gutseeker :D
Howdy! I'm still alive! and so is this game!
Father's home.
art comission.
Chiaki Nanami!
Path of Kami: The Evolution of the Lore
Another house i made long time ago.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
So here's the first of the zodiac signs i will make for the next weeks.












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