Making some good progress in learning how to use Unreal!
Been watchin some tutorials,
fuckin around,
and I made this cool lookin dark flame shader from scratch!
(the dark flames are a really important part of Creatures of Nowhere)
I feel like I'm getting the hang of the material editor now,
but there are many other editors I must learn!
Unreal 5 is quite incredible.
There are SO MANY THINGS IN THIS DAMN ENGINE and it's so easy to get overwhelmed lol
but
I'm making progress nonetheless :)
Now I'm beginning to learn how the fuck blueprints work (the things that actually make the video game a video game)
and
it's complicated
and makes my brain melty
just like everything else :/
but I'm feelin excited about learning more!
plus!
I'm working on some more character models on the side :D
so look forward to seeing those!
Next up
Howdy! I'm still alive! and so is this game!
A Creature Reborn
Here's some concept sketches to show that I haven't completely forgotten about Creatures of Nowhere! (sorry for the sideways pics) it's still a long ways away, but this game is still one of my main priorities alongside Purple Cube's and Gutseeker :D
Father's home.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Fan art for Foolish I'm feeling kinda better so I drew this
๐Did you like the game? A demo is available for free on Steam.
โ๏ธ Thanks for playing IndieGameiacs!
โ๏ธ Free Demo: http://bit.ly/UniDuni
๐บ Full Video: https://youtu.be/5qEbVXg7GaQ
Runestones: from concept to in-game model๐ฟ
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
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