I have somewhat fixed the jumping issue in update 0.1.3 now I have to figure out how to make events work and add the audio logs and then this game will be well on its way, the thing that comes before the audio logs is the sprites I have not forgotten to work on them, I am just purposefully neglecting them until tomorrow as that is when the drawing tablet comes in and when it comes in I will be using a better sprite creator to accompany it. Until then I will be working on how to make the stupid events work but will drop the event stuff temporarily to be able to work on the sprites when inevitably I am still working on them when the tablet comes in.
Next up
I am developing a game, the only problem is my limited ability to code, I would like to know if anyone wants to try the game and or for some reason help me with it.
Trying to develop this game, I have been working on it since January 28th of this year and have just gotten to this point, not sure if this should just get shelved or if it might turn out decent, if you want to try it out let me know, I need feed back.
I forgot my bad handwriting. This will be updated and will clarify anything on the sprite teaser images, the current one and ones to come.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore
I was bored, so... ManutKat.
Levels' maps.
Regional Bulbasaur. #Pokemon
Some Shadow boss fight gameplay 👾
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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