Game
The clickerr 3
5 years ago

Progress for Debug build:
75% complete
Implementing:

-Upgrades(100%)
-Scotty Interactions(10%)

-Audio effects (100%)
-Main Menu Functionality (95%)

To Implement:

-Day and Week counter




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"Who is this? What is this? is it going to hurt me? They said it was safe, but i didn't believe them."

Meet Enerflow's New A.I assistant S.C.O.T.T.Y as he explains the inner workings of the EMO-API.

Got the time?

This is my upcomming project, i like to make clicker games but i can't draw AT ALL, so i resort to using effects, so now i'm wondering, does this actually feel like a CRT-monitor or is there something that has to change?

Progress for Debug build: 35% complete Implementing:

-Upgrades(45%) -Scotty Interactions(10%)

-Audio effects (50% done already) -Main Menu Functionality (90%) To Implement:

-Day and Week counter

Could it be? A new game? AND IT'S ACTUALLY PLAYABLE FROM A GAMEPLAY POINT? WHAT?

Hey there, It's the "Crt-filter guy" again, hehe. Here's a screenshot of something I've been working on. Of course, a clicker game isn't complete with a "simple" upgrading system. Tell me what you think about it if you can.

Currently on high development: Store

I went in, made some changes and darn, it looks so much better now.

Don't forget that you're never alone! Though... he's not the most open "helper".

Now i now, i'm not the best game designer if you look at my older work, but just look at this. Is it fair to say i've improved?