Game
Illumination: Black Sunrise
10 years ago

Progress has been made --


(At least concerning the art assets.) I took a few days to really brainstorm how the cannoneer class would look. After doing so, I made this:

5d0c459a3cff2.png

I hope you all like it!

I am diligently working on the game engine, as well. However, it currently is not in a state where I am confident enough to show people. (Bugs and all that)

Anyways, I am glad you guys have been checking up on the game!

I don’t really have much to say for now. Peace!

-Joe of Classy Hero Games



0 comments

Loading...

Next up

First Screenshot! Granted, it’s not much, but… I now have a rudimentary main menu(shown below)!! HYPE:

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Fan art for Foolish I'm feeling kinda better so I drew this

Microsoft Windows XP Unprofessional (windows logo prototype)

Update 2.627

New challenges & new effects!

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Rockin the Guitar, an Axe like Guitar I made for my Uni project