Today I’m done:
Add camera movement with mouse, drag base system.
Fix AI, some times enemies run in to the rocks, and another objects, now they don’t.
Level 18 done.
See you later with some new awesome levels!
Today I’m done:
Add camera movement with mouse, drag base system.
Fix AI, some times enemies run in to the rocks, and another objects, now they don’t.
Level 18 done.
See you later with some new awesome levels!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Regional Bulbasaur. #Pokemon
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Explosive domino effect
Only true badasses may pass! #conceptart #art #gamedesign
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
Got some fun collectibles in our game, Path of Kami!
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