Game
Dungeon Arena: Master In Training
8 years ago

Progress Map


I created a progress map of where the game will be heading. As of now it has been a bit linear. But as of now there is planned to be options similar to the temples in “The Legend of Zelda: A Link Between Worlds” where you can do the missions in any order. If all goes according to plan there will so many missions but will also have a unique aspect to them. Currently I am making the bosses for these missions, as of now there are 20+ basic concepts made and in a week I have finished 1. More news and update to come with the bosses added each update. And when I have enough bosses, I will add them into the arcade mode as a wave boss.



0 comments

Loading...

Next up

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Family band complete!

I worked so hard to get all four of them to the end safely, but then...

An infected room from the second part of Cybel ! Are you up for some cleansing?

My D&D art for my family so far (WIP if you couldn't tell)

Made my first ever animation.

Only true badasses may pass! #conceptart #art #gamedesign