I created a progress map of where the game will be heading. As of now it has been a bit linear. But as of now there is planned to be options similar to the temples in “The Legend of Zelda: A Link Between Worlds” where you can do the missions in any order. If all goes according to plan there will so many missions but will also have a unique aspect to them. Currently I am making the bosses for these missions, as of now there are 20+ basic concepts made and in a week I have finished 1. More news and update to come with the bosses added each update. And when I have enough bosses, I will add them into the arcade mode as a wave boss.
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Another house i made long time ago.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Coming Soon...
I made a small jungle house.
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!










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