I created a progress map of where the game will be heading. As of now it has been a bit linear. But as of now there is planned to be options similar to the temples in “The Legend of Zelda: A Link Between Worlds” where you can do the missions in any order. If all goes according to plan there will so many missions but will also have a unique aspect to them. Currently I am making the bosses for these missions, as of now there are 20+ basic concepts made and in a week I have finished 1. More news and update to come with the bosses added each update. And when I have enough bosses, I will add them into the arcade mode as a wave boss.
Next up
Path of Kami: The Evolution of the Lore
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
The whole squad is here!
Interested? Follow me!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Microsoft Windows XP Unprofessional (windows logo prototype)
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
2d lighting experiment
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg










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