Game
Sonic Engine

5 years ago

Progress!


So what's been changed and done from the previous prototype?

Well.

I added sound effects (ring and jump)

Unfinished HUD (the numbers are done its just its only rings)

fixed sprites (credits to simple sonic worlds, i copied the sprites cause idk how to make then)

Now I need to

add ring animation

add more hud

complete my plans

and fix the idle sprite

EDIT: I also added deathpits without deah animation



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so uh I decided to add the Sonic CD camera on clickmate for fun, and also I replaced the sprites, I might revert it back to mania soon, though.

ClickMate.

Level Select!

(Unfinished)

my friend told me to add reshade into ClickMate, so.. I did.

there's no difference since I don't know what kind of shaders to use, but hey, I did.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Have a good Boi

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.