Game
Enchanted Quest
12 years ago

Progress Report


I’m sorry that it’s taking a while for the part 2 of Enchanted Quest to be completed, but I would like everyone to know that I should be able to get the full version of my engine sometime soon, which would allow me to continue working on the game. I do have a story for the second part planned out in a way that would make it even more humorous than the prologue (“Work In Progress?!”), and once I get part 2 (or should I say, Episode 2 xD), I’ll begin seperating the parts with a little bit of an opening (may not be much at first, but I’ll see if I can add to it as I gain the skills to make better ones). I’m working hard to be able to make it so that I can get the next part of the game out for everyone… but for now, I will just leave you a message from our star Eric…

Eric: “Just hope to be able to see you guys in the next part of the game once it comes out!”



3 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Successful landing

#screenshotsaturday

Another house i made long time ago.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

"Our work is never over" they said.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was bored😪. But I love how it turned out.😊

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM