Game
E.N.D.GAME
8 years ago

Progress report


One things that we wish to do is have weekly progress reports, today we will list all of the changes we have made.

Guns:
Changed default gun to basic grenade launcher.

Lighting:
Hard at work with lighting on every map.
Created early night vision goggles (need filter to be done.)

Environment:
Imported every needed environmental asset (custom building, character, weapon, and many more assets to be done.
Imported foliage.
Tested 2-3 maps with lighting, and a large amount of trees (takes forever to compile.)
Finally finished water :)

To do
better lighting.
Night vision filter.
Shit ton of assets.
crouching.
sprinting.
A lot of major improvements.

E.N.D.game (alpha 0.01)



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

Path of Kami: The Evolution of the Lore

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was bored😪. But I love how it turned out.😊

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Path of Kami, running around the shrine area

Only true badasses may pass! #conceptart #art #gamedesign