Don't worry I didn't forget anyone, the rest are still being drawn :)
Next up
I learned how to update the ai path finding, so that's good
What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.
Update:
- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks
Idk it didn't feel right having the Baldi's Basics design for Zenith just be a human, so he got a conceptual overhaul
Nothing crazy for now
YouTube keeps cramming programming videos into my feed and it's getting kinda tedious to put all of them into my watch later playlist
Intermission screenshots/ art
Because it's funny
So... that happened.
Aggu's ref is done bleghhh!!1!
It isn't as much as Zenith's but they're still essential to the lineup





























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