BTW we are using the 1.4.3 decompile if that is possibly important.
Next up
Somehow managed to get the Portal Poster working in Classic. I'm so tired aaaaaauugh
I learned how to update the ai path finding, so that's good
What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.
Intermission screenshots/ art
Because it's funny
Beta build releases next week
Sorry for the lack of updates on the game, irl stuff yk?
uhh
pretend this is a really in-depth post, I can't think of anything
I've been rewriting the intro section for a long time, and I think I'm finally satisfied with it.
It shouldn't be too long before I'm able to record the gameplay footage.
Update:
- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks
































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