BTW we are using the 1.4.3 decompile if that is possibly important.
Next up
Apparently I've managed to pull off a brief "everything-block" because wdym this is the only thing I've created in the last 5 days
This is meant for the #GJRW25 video later on before the year ends, I'm posting mine a little early due to concerns regarding the amount of participants. Either way, be on the lookout for that to come out
Happy new year everyone, I'm still extremely honored to still be here. Hoping that 2026 is even better
I learned how to update the ai path finding, so that's good
What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.
Update:
- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks
Somehow managed to get the Portal Poster working in Classic. I'm so tired aaaaaauugh


































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