BTW we are using the 1.4.3 decompile if that is possibly important.
Next up
Idk it didn't feel right having the Baldi's Basics design for Zenith just be a human, so he got a conceptual overhaul
Nothing crazy for now
Things might end up taking a weird route or something
Tomorrow something super cool will happen!! Guaranteed this time :)
I learned how to update the ai path finding, so that's good
What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.
Update:
- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks
Just me and my Mercedes Bens
In this little world
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