Game
Ophia
9 years ago

Progress update 2


Update: A demo IS coming. I just don’t want to update until I have something substantial to show.


Keeping up with the monthly updates, I’ve come to a conclusion about the jumping problem. As it’s a fundamental flaw with the design of the game, my own fault for my inexperience, I would have to re-design the game from the ground up to solve it.

Work has had me quite busy, but I do have plans to do this, and work on the game with certain features put before adding in more levels to try and get to the ending.

By next update, I hope to have a demo of the changed game for people to playtest available here.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shadow The Hedgehog X pixel art

What you all think

Finished work on the emotions of a new character for the tank universe

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc